Collecting sufficient labeled data for spoken language understanding (SLU) is expensive and time-consuming. Recent studies achieved promising results by using pre-trained models in low-resource scenarios. Inspired by this, we aim to ask: which (if any) pre-training strategies can improve performance across SLU benchmarks? To answer this question, we employ four types of pre-trained models and their combinations for SLU. We leverage self-supervised speech and language models (LM) pre-trained on large quantities of unpaired data to extract strong speech and text representations. We also explore using supervised models pre-trained on larger external automatic speech recognition (ASR) or SLU corpora. We conduct extensive experiments on the SLU Evaluation (SLUE) benchmark and observe self-supervised pre-trained models to be more powerful, with pre-trained LM and speech models being most beneficial for the Sentiment Analysis and Named Entity Recognition task, respectively.
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随着自动语音处理(ASR)系统越来越好,使用ASR输出越来越令于进行下游自然语言处理(NLP)任务。但是,很少的开源工具包可用于在不同口语理解(SLU)基准上生成可重复的结果。因此,需要建立一个开源标准,可以用于具有更快的开始进入SLU研究。我们展示了Espnet-SLU,它旨在在一个框架中快速发展口语语言理解。 Espnet-SLU是一个项目内部到结束语音处理工具包,ESPNET,它是一个广泛使用的开源标准,用于各种语音处理任务,如ASR,文本到语音(TTS)和语音转换(ST)。我们增强了工具包,为各种SLU基准提供实现,使研究人员能够无缝混合和匹配不同的ASR和NLU模型。我们还提供预磨损的模型,具有集中调谐的超参数,可以匹配或甚至优于最新的最先进的性能。该工具包在https://github.com/espnet/espnet上公开提供。
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任务是人们日常生活中的基本工作单位,越来越多地使用数字手段来跟踪,组织,分类和行为。这些数字工具 - 例如任务管理应用程序 - 提供学习和理解任务的独特机会及其与现实世界的连接,并通过智能援助,帮助人们更加富有成效。通过记录文本,时间戳信息和社交连接图类,越来越丰富,越来越丰富,以及如何创建和组织的图片,使它们成为重要的是,可以逐步开发它们对它们的行为。然而,由于在数字世界中的现实世界和遥测中所采取的行动之间的基本断开,实际任务完成周围的背景仍然是模糊的。因此,在本文中,我们编译和释放一个名为MS-Latte的新型现实生活,大规模数据集,其捕获了围绕任务完成的上下文的两个核心方面:位置和时间。我们描述了我们的注释框架,并在收集的数据上进行了许多分析,展示它捕获了常见任务的直观上下文属性。最后,我们在预测空间和时间任务的两个问题上测试数据集,结论是共同位置和共同时间的预测变量都是可学习的,并且BERT微调模型表现出几种其他基座。 MS-Latte DataSet提供了解决语境任务理解中许多新的建模挑战的机会,我们希望其发布将更广泛地刺激任务智能的未来研究。
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Quadruped robots are currently used in industrial robotics as mechanical aid to automate several routine tasks. However, presently, the usage of such a robot in a domestic setting is still very much a part of the research. This paper discusses the understanding and virtual simulation of such a robot capable of detecting and understanding human emotions, generating its gait, and responding via sounds and expression on a screen. To this end, we use a combination of reinforcement learning and software engineering concepts to simulate a quadruped robot that can understand emotions, navigate through various terrains and detect sound sources, and respond to emotions using audio-visual feedback. This paper aims to establish the framework of simulating a quadruped robot that is emotionally intelligent and can primarily respond to audio-visual stimuli using motor or audio response. The emotion detection from the speech was not as performant as ERANNs or Zeta Policy learning, still managing an accuracy of 63.5%. The video emotion detection system produced results that are almost at par with the state of the art, with an accuracy of 99.66%. Due to its "on-policy" learning process, the PPO algorithm was extremely rapid to learn, allowing the simulated dog to demonstrate a remarkably seamless gait across the different cadences and variations. This enabled the quadruped robot to respond to generated stimuli, allowing us to conclude that it functions as predicted and satisfies the aim of this work.
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Searching long egocentric videos with natural language queries (NLQ) has compelling applications in augmented reality and robotics, where a fluid index into everything that a person (agent) has seen before could augment human memory and surface relevant information on demand. However, the structured nature of the learning problem (free-form text query inputs, localized video temporal window outputs) and its needle-in-a-haystack nature makes it both technically challenging and expensive to supervise. We introduce Narrations-as-Queries (NaQ), a data augmentation strategy that transforms standard video-text narrations into training data for a video query localization model. Validating our idea on the Ego4D benchmark, we find it has tremendous impact in practice. NaQ improves multiple top models by substantial margins (even doubling their accuracy), and yields the very best results to date on the Ego4D NLQ challenge, soundly outperforming all challenge winners in the CVPR and ECCV 2022 competitions and topping the current public leaderboard. Beyond achieving the state-of-the-art for NLQ, we also demonstrate unique properties of our approach such as gains on long-tail object queries, and the ability to perform zero-shot and few-shot NLQ.
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Machine Translation (MT) system generally aims at automatic representation of source language into target language retaining the originality of context using various Natural Language Processing (NLP) techniques. Among various NLP methods, Statistical Machine Translation(SMT). SMT uses probabilistic and statistical techniques to analyze information and conversion. This paper canvasses about the development of bilingual SMT models for translating English to fifteen low-resource Indian Languages (ILs) and vice versa. At the outset, all 15 languages are briefed with a short description related to our experimental need. Further, a detailed analysis of Samanantar and OPUS dataset for model building, along with standard benchmark dataset (Flores-200) for fine-tuning and testing, is done as a part of our experiment. Different preprocessing approaches are proposed in this paper to handle the noise of the dataset. To create the system, MOSES open-source SMT toolkit is explored. Distance reordering is utilized with the aim to understand the rules of grammar and context-dependent adjustments through a phrase reordering categorization framework. In our experiment, the quality of the translation is evaluated using standard metrics such as BLEU, METEOR, and RIBES
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We introduce Argoverse 2 (AV2) - a collection of three datasets for perception and forecasting research in the self-driving domain. The annotated Sensor Dataset contains 1,000 sequences of multimodal data, encompassing high-resolution imagery from seven ring cameras, and two stereo cameras in addition to lidar point clouds, and 6-DOF map-aligned pose. Sequences contain 3D cuboid annotations for 26 object categories, all of which are sufficiently-sampled to support training and evaluation of 3D perception models. The Lidar Dataset contains 20,000 sequences of unlabeled lidar point clouds and map-aligned pose. This dataset is the largest ever collection of lidar sensor data and supports self-supervised learning and the emerging task of point cloud forecasting. Finally, the Motion Forecasting Dataset contains 250,000 scenarios mined for interesting and challenging interactions between the autonomous vehicle and other actors in each local scene. Models are tasked with the prediction of future motion for "scored actors" in each scenario and are provided with track histories that capture object location, heading, velocity, and category. In all three datasets, each scenario contains its own HD Map with 3D lane and crosswalk geometry - sourced from data captured in six distinct cities. We believe these datasets will support new and existing machine learning research problems in ways that existing datasets do not. All datasets are released under the CC BY-NC-SA 4.0 license.
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Cashews are grown by over 3 million smallholders in more than 40 countries worldwide as a principal source of income. As the third largest cashew producer in Africa, Benin has nearly 200,000 smallholder cashew growers contributing 15% of the country's national export earnings. However, a lack of information on where and how cashew trees grow across the country hinders decision-making that could support increased cashew production and poverty alleviation. By leveraging 2.4-m Planet Basemaps and 0.5-m aerial imagery, newly developed deep learning algorithms, and large-scale ground truth datasets, we successfully produced the first national map of cashew in Benin and characterized the expansion of cashew plantations between 2015 and 2021. In particular, we developed a SpatioTemporal Classification with Attention (STCA) model to map the distribution of cashew plantations, which can fully capture texture information from discriminative time steps during a growing season. We further developed a Clustering Augmented Self-supervised Temporal Classification (CASTC) model to distinguish high-density versus low-density cashew plantations by automatic feature extraction and optimized clustering. Results show that the STCA model has an overall accuracy of 80% and the CASTC model achieved an overall accuracy of 77.9%. We found that the cashew area in Benin has doubled from 2015 to 2021 with 60% of new plantation development coming from cropland or fallow land, while encroachment of cashew plantations into protected areas has increased by 70%. Only half of cashew plantations were high-density in 2021, suggesting high potential for intensification. Our study illustrates the power of combining high-resolution remote sensing imagery and state-of-the-art deep learning algorithms to better understand tree crops in the heterogeneous smallholder landscape.
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We propose an ensemble approach to predict the labels in linear programming word problems. The entity identification and the meaning representation are two types of tasks to be solved in the NL4Opt competition. We propose the ensembleCRF method to identify the named entities for the first task. We found that single models didn't improve for the given task in our analysis. A set of prediction models predict the entities. The generated results are combined to form a consensus result in the ensembleCRF method. We present an ensemble text generator to produce the representation sentences for the second task. We thought of dividing the problem into multiple small tasks due to the overflow in the output. A single model generates different representations based on the prompt. All the generated text is combined to form an ensemble and produce a mathematical meaning of a linear programming problem.
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The previous fine-grained datasets mainly focus on classification and are often captured in a controlled setup, with the camera focusing on the objects. We introduce the first Fine-Grained Vehicle Detection (FGVD) dataset in the wild, captured from a moving camera mounted on a car. It contains 5502 scene images with 210 unique fine-grained labels of multiple vehicle types organized in a three-level hierarchy. While previous classification datasets also include makes for different kinds of cars, the FGVD dataset introduces new class labels for categorizing two-wheelers, autorickshaws, and trucks. The FGVD dataset is challenging as it has vehicles in complex traffic scenarios with intra-class and inter-class variations in types, scale, pose, occlusion, and lighting conditions. The current object detectors like yolov5 and faster RCNN perform poorly on our dataset due to a lack of hierarchical modeling. Along with providing baseline results for existing object detectors on FGVD Dataset, we also present the results of a combination of an existing detector and the recent Hierarchical Residual Network (HRN) classifier for the FGVD task. Finally, we show that FGVD vehicle images are the most challenging to classify among the fine-grained datasets.
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